Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Allow players to hit members of their own team / Allow friendly fire in this game.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/105_lasertag_friendly_fire.lua",
"upstream_sha256": "2149c9d9ee772f4391ddef6a1ac4e0160d81b41fad08bfce8e62faf984d97d1b",
"scenario_name": "pilot_027",
"place": "laser_tag.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
105_lasertag_friendly_fire.json