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105 Lasertag Friendly Fire

Robloxv1 — Nutritionhardscorer: roblox_open_eval

Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.

How it is scored

The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.

User prompt
[Roblox OpenGameEval] Allow players to hit members of their own team / Allow friendly fire in this game.
Scorer config
{
  "input_script": "[embedded in CLI runner]",
  "upstream_path": "Evals/105_lasertag_friendly_fire.lua",
  "upstream_sha256": "2149c9d9ee772f4391ddef6a1ac4e0160d81b41fad08bfce8e62faf984d97d1b",
  "scenario_name": "pilot_027",
  "place": "laser_tag.rbxl",
  "eval_kind": "codegen"
}
Run parameters

temperature

0

max_tokens

1

timeout (s)

900

type

scored

file

105_lasertag_friendly_fire.json

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