Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Set the spawn for the players on top of the tallest building
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/102_city_spawn_on_tallest_building.lua",
"upstream_sha256": "92a8a7086032777e20875c594d389036158eb0bf99c9ee45d49eed2cb2796270",
"scenario_name": "102_city_spawn_on_tallest_building",
"place": "modern_city.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
102_city_spawn_on_tallest_building.json