Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Make the player slowly lose health underwater
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/098_pirate_lose_health_underwater.lua",
"upstream_sha256": "64954dd9f7f848840193ba0d4e8db7c6b56b1c39957373c35a3def4db13e97b1",
"scenario_name": "098_pirate_lose_health_underwater",
"place": "pirate_island.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
098_pirate_lose_health_underwater.json