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Test fixture

096 Fps Target Overhead Health Ui

Robloxv1 — Nutritionhardscorer: roblox_open_eval

Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.

How it is scored

The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.

User prompt
[Roblox OpenGameEval] Make the targets have an overhead UI displaying their current health.
Scorer config
{
  "input_script": "[embedded in CLI runner]",
  "upstream_path": "Evals/096_fps_target_overhead_health_ui.lua",
  "upstream_sha256": "ba9b3b97758b4dc6860e842688ff5a22f56238ec5dcc6e8b7e5ecd40a615d462",
  "scenario_name": "096_fps_target_overhead_health_ui",
  "place": "fps_system.rbxl",
  "eval_kind": "codegen"
}
Run parameters

temperature

0

max_tokens

1

timeout (s)

900

type

scored

file

096_fps_target_overhead_health_ui.json

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