Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] Make the player bounce in the air when shooting the ground within 5 studs of the player.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "Evals/092_fps_shoot_ground_bounce.lua",
"upstream_sha256": "bfe9e506b2ff510b657eb71f5ef6ed25b20d57ad14ad1fd394b23c909063cf06",
"scenario_name": "pilot_024",
"place": "fps_system.rbxl",
"eval_kind": "codegen"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
092_fps_shoot_ground_bounce.json