Test fixture
Roblox OpenGameEval tasks. Special category: visible in breakdowns, excluded from Overall.
The model receives the prompt (and optional system message). The run uses scorer roblox_open_eval with the JSON configuration below. Pass/fail and partial credit are determined entirely by that scorer against the model output; no human grading.
[Roblox OpenGameEval] I'm trying to change the color of the big floating Roblox logo cube to green, but it keeps turning red right after I change it. It seems like some other script is interfering and overriding the color.
{
"input_script": "[embedded in CLI runner]",
"upstream_path": "DebugEvals/007_change_logo_cube_green_bug_2.lua",
"upstream_sha256": "0951643b84a25d0c2e7970f0d296020cd14003c933b2557c49a585c884c14362",
"scenario_name": "007_change_logo_cube_green_bug_2",
"place": "platformer.rbxl",
"eval_kind": "debug"
}temperature
0
max_tokens
1
timeout (s)
900
type
scored
file
007_change_logo_cube_green_bug_2.json